When you first start the game, you’re treated to a tutorial that sends thousands of enemies at you only for them to be cut down with ease. There’s a slow start to Berserk and the Band of the Hawk. At first, it seems like an odd choice to have the entire game centered on only one hero, but it translates into the mission structure and the balance of this game’s pacing. Unlike a large number of Omega Force’s games, you’re almost exclusively locked into Guts as you explore his transition from wandering warrior, to respected leader, to vengeful hunter during the game’s main story. That’s something Omega Force has tried to capture with their newest musou-style game, Berserk and the Band of the Hawk.īerserk and the Band of the Hawk puts players predominantly into the shoes of Guts, a well-known mercenary who finds himself within an organized group for the first time and seeks the hope of normalcy and camaraderie. But Berserk has always been about more than just filling the screen with as much blood as possible in order to be the most violent offering around. Seeing a person eviscerated as they explode into a mist of blood and sinew is as common as some cute character saying their catchphrase in some other anime. As the darkest desires of the hearts of man and demon come out to play, the manga and anime weave a violent tale through mature themes and seemingly endless gore. Berserk has never been a series for the faint of heart.
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